![]() ![]() I chose the latter.Įxploration is a key element, but there isn't much in the way of jaw-dropping discovery-you'll come to understand how this game works quickly, and you'll see each island as a minable resource of rocks, sticks, and water each shipwreck as a potential weatlth of technology and each tiger shark as a sack of meat and leather that may cost a bandage or two to mine. ![]() I also learned that if you're poisoned in the first few hours of the game, you might as well reload your save, because it's a death sentence before your level is high enough to craft an antidote-of course, I didn't even realize I was poisoned until after I had overwritten my save, and so I either had to scrap the last few hours and start a new game, or scrap the last few hours and do something else with my life. For instance, you can use up all the resources on your island to build a mansion made of sticks, then come to learn that you lost the paddle to your life raft, and you can't leave the island without getting eaten by tiger sharks. I learned quickly that it's possible to make a series of bad decisions that can completely ruin your save file. I've had Stranded Deep sitting in my PS4 library for months, having only played it for a couple of hours before setting it down for what I thought would probably be forever. In this age of digital games sales, you can pick up three or four games for under twenty dollars, and in all likelihood, one or two of them might get played to completion, while the rest collect digital dust in your library.
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